The Savage Land Mutates! I’m very surprised that, with anything X-Men related being so successful for HeroClix, that we haven’t seen this bunch in an X-Men set. writeups.org: Savage Land Mutates. Will edit-in suggestions later today….. EDIT (2016-09-23): Well, so much for “later today.” More like, “here and there, when I can.” BARBAROUS: 7-ft tall, Toughness, four-sided Flurry, Super Strength special involving hold two Light Objects at the same time. Brute, brawler, straightforward. AMPHIBIUS: Extremely mutated human, frog-like. [Dolphin] movement […]
Mesmerizing Mesmero! A green-skinned Mind-Controlling Marvel mutant and supervillain from Marvel Comics, often seen as an “X-Men villain” due to his association with Magneto (a robotic one anyway) and early frequent run-ins. Sidebar: I’ve kinda gotten reticent to do these ‘Wish-List’ posts. Lately, when I finally remember a character I’d like to see make it into the game — Flag-Smasher, The Guardian, Blackbriar Thorn, for example — and make a post, I end up finding out they were already on […]
EDIT: Looks like they added one more article today — Design Insight: Optional Traits, expanding a rather “Tailored Feat” kind of effect. It’s wonderful stuff. Post from earlier today continues below. WizKids posts reveals latest ‘key term’: STOP. This comes on the heels of the latest Marvel HeroClix UNCANNY X-MEN preview for Emma Frost Very “pro” the addition ‘key terms’ for the HeroClix Core Rules and Powers & Abilities Card. Love their “Design Insight” series: Link. Archiving the previews —
http://screencrush.com/marvel-war-fantastic-four/?trackback=tsmclip http://screenrant.com/fantastic-four-x-men-marvel-cinematic-universe-hugh-jackman/ Had no idea the “rights-war” mentioned in the articles linked above was going on, until I stumbled across this thread over on HCRealms.com — http://www.hcrealms.com/forum/showthread.php?&p=8353093#post8353093 My view: I understand the “why” of the tactics Marvel is taking to regain control of the character licenses they had to sell off during the 1990’s bankruptcy, but I can’t boycott things like the Fox reboot of FANTASTIC FOUR. I’m too interested to see what Fox does. I very glad Sony reached […]
NICE! A new “SwitchClix” HeroClix strategy game coming from WizKids: X-Men Mutant Revolution I like WizKids’ “stand-alone strategy games that also has HeroClix pieces” line. EDIT: Wait, wait, wait…. Does this have HeroClix dials? It mentions HeroClix only in the one line. ..
Short post today, due to restrictive conditions (i.e., posting via smartphone app). Until I can revise, all my comments are imbedded into this “collage”. I’m really only familiar with this character from the old “Contest of Champions” story. They’ve apparently made more modern appearances in the various X-titles.
EDIT (2014-10-12): Originally posted 2010-12-01. Reworked, reposted. Mr. Sinister! Not a fan of this character in the comics. Don’t “get” him. I’m aware of the character’s fictional history. I just don’t think much of him. In 1933, British author Sax Rohmer created the “archetype” for the ” ultimate evil criminal genius”. Long-lived, scientific genius, occult genius, strategic genius, shadowy manipulator with a global reach, operating a complex web of organizations, often with those organizations and the public at large completely […]
The Blob! Marvel Comics supervillain. I guess three broad themes can sum up Marvel’s early approach to creating “supervillains” back in the 1960’s: “Animal”, “Halloweenish”, and “Professional Wrestling/Circus Sideshow”. Guess which one Blob seems to fall into? This “Ret-Con Trait” is for the venerable (sic) CLOBBERIN’ TIME versions (2002). Barely competent back then. Can barely hold its own against some of the “generic” fodder made now. Character in the comics (powers-wise): A degree of superhuman strength, and – basically – […]
Ah, the Brood. Been a long while since we’ve had any new versions for HeroClix. Since 2007. Since 2003 before that. No telling what WizKids Game Design and Rules Team could come up with now a days. Multiple starting lines for “Sleazoids” (basic drones/warriors), Queens, and the one-and-only “Brood Empress”. Seeing what WKGD has done with the “Z-Virus” token mechanics, you have to wonder what could be done with “Brood Egg” tokens, “impregnating” opposing characters to eventually add them to […]
Well, alright, good preview today. I like Storm. Too bad WizKids has delayed the Marvel HeroClix X-MEN : DAYS OF FUTURE PAST. I’m not a huge X-fan, but I do really like what I’ve seen from this set’s previews. Glad I pre-ordered a long time ago. Oh, they did The Blob last week —
WizKids just posted today’s preview for the Marvel HeroClix X-MEN: DAYS OF FUTURE PAST set: Senator Robert Kelly. I like these “character as ‘Battlefield Condition’” characters. I’m kinda surprised he’s not a Unique. At 42 points, for 400-point or 500-point games, you could field a couple of these “distinguished gentlemen”. Interesting “support” piece.
Arcade! Marvel supervillain. An assassin, with a thing for expensive deathtraps with a carnival theme. Sometimes viewed as Marvel Comics’ version of DC Comics’ villain Mad Mod, an old 1960’s Teen Titans foe. First appeared in Marvel Team-Up #65, 1978. He’s appeared in the game once so far, in 2007’s MUTATIONS & MONSTERS. It wasn’t a bad showing, with some cool tricks involving objects. Unfortunately, not “cool enough”; he’s seen more as expensive Outwit and Barrier (clocking in at 86 […]
EDIT (08 OCT 2013): Okay, tweaked the Ret-Con Trait yet again. Added a “collage”. EDIT (07 OCT 2013): Well, my attempt with this one for a “double power action” didn’t work. I worded it badly. Decided to tweak what I already had, and remove the DPA. Will be doing a “Ret-Con Collage of this one shortly, so that this post can be deleted. Ah, the old Phoenix Unique from XPLOSION (2003). A simple dial at 85 points, a support/utility piece […]
Homemade “Ret-Con Trait” for the INFINITY CHALLENGE (2002) R/E/V — Trait “Known Member” If this character is the only one on your force with this name and set symbol, it may use the following ability: When a friendly character that shares a keyword, team symbol, or team ability with Rogue is within 6 squares, Rogue may use one of the following powers until the beginning her next turn: Empower; Close Combat Expert; Combat Reflexes; Energy Shield/Deflection; Willpower; Super Strength; or Regeneration. […]